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Recreation Global Market Briefing Report 2016

Published: Feb, 2016 | Pages: 18 | Publisher: The Business Research Company
Industry: Consumer Goods | Report Format: Electronic (PDF)

Recreation Global Market Briefing Report 2016 provides strategists, marketers and senior management with the critical information they need to assess the global recreation sector. 
                                                                                                                                                                                                                                                                                                                                                                        Reasons to Purchase

• Get up to date information available on the Recreation market globally.
• Identify growth segments and opportunities.
• Facilitate decision making on the basis of historic and forecast data and understand the drivers and restraints on the market. 
• Develop strategies based on likely future developments.
• Gain a global perspective on the development of the market.

Description

Recreation Global Market Report from the Business Research Company covers market characteristics, size and growth, segmentation, regional breakdowns, competitive landscape, market shares, trends and strategies for this market. 
The market characteristics section of the report defines and explains the market.
The market size section gives the recreation market revenues, covering both the historic growth of the market and forecasting the future.  Drivers and restraints looks at the external factors supporting and controlling the growth of the market.

Market segmentations break down the key sub sectors which make up the market. The regional breakdowns section gives the size of the market geographically.
Competitive landscape gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in the last three years are identified. 

The trends and strategies section highlights the likely future developments in the recreation market and suggests approaches. 

Scope

Markets Covered: museums, historical sites, zoos, and parks, performing arts companies, gambling industries (except casino hotels), independent artists, writers, and performers, amusement parks and arcades, sports and arts promoters, spectator sports, other amusement and recreation industries
Companies Mentioned: Walt Disney Parks and Resorts, Regal Entertainment Group, Shimano, Major League Baseball, Cinemark Holdings Inc.
Geographic scope: Americas, Europe, Asia, Oceania, and Africa
Time series: Five years historic and forecast.
Data: Market value in $ millions.
Data segmentations: Regional breakdowns, market share of competitors, key sub segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes

Executive Summary
Recreation can be termed as a pastime, diversion, exercise or other resource for relaxation and enjoyment. Recreational activities are often done for enjoyment, amusement or pleasure. Recreational activities include taking part in sporting activities and visiting museums, historical sites, zoos and parks and also witnessing spectator sports and events. Gambling except casino hotels can also be considered to be part of recreation market.

The total value of the recreation market globally in 2014 was $1,338 billion. Related to a world population of more than 7 billion in 2014 this equates to about $191 per person globally. Given that World Domestic Product was approximately $78 trillion in 2014, the market makes up about 6.9% of the global economy.

Big Data and the analytical software provides a wealth of data to improve services, efficiency and boost food and beverage sales for recreation companies. It also provides vital intelligence for planning the future staffing and location of new rides, restaurants, shops and services. In April 2014, Belgium based Bobbejaanland deployed FortiPresence, a real-time visitor presence analytics system which allows it to track visitor density minute-by-minute.
 Table of Contents
Recreation Global Market Briefing 1
Recreation Market Characteristics 3
Recreation Market Size and Comparisons 4
Recreation Market Historic Growth 5
Drivers of the Market 5
Restraints on the Market 6
Recreation Market Forecast 7
Drivers of the Market 7
Restraints on the Market 8
Recreation Market Segmentation 9
Recreation Market Geography Split 10
Recreation Market Competitors 11
Recreation Market Trends and Strategies 15
Appendix 16
Abbreviations 16
Currencies 16
Definitions 16
The Business Research Company 16
List of Figures
Figure 1: Recreation Market, $ Billion, 2010-2014, Historic Market Size 5
Figure 2: Recreation Market, $ Billion, 2014-2018, Global Market Forecast 7
Figure 3: Global Recreation Market, $ Billion, 2014(e), Split By Segments 9
Figure 4: Global Recreation Market, $ Billion,  2014(e), Split By Geography 10
Figure 5: Global Recreation Market, Key Competitor Shares,% Shares, 2014(e) 11 



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